Says it right in the subtitle, and for good reason. This game lets you completely dismember your opponent, and blood spews from every broken bone. Having even a single limb come off can you lose you the match, very easily, and most of the strategy of the game comes from ripping your enemy apart without getting ripped apart yourself. As such, the learning curve of the game is very high. You start off doing simple moves (that you likely learned in the tutorial), eventually learning to adapt to any situation and pulling off flashier, more efficient, maneuvers.
|See Youtube for a much better example...|
Paying cash does not grant you a single edge over other players, and can only be used to buy cosmetics so your character will look less like a slightly-pissed mannequin and more like...well, whatever you want them to look like. You can also earn currency through just fighting, so cash isn't required to set yourself apart.
Modes: Perhaps Too Many
The game features a few base modes that most people play on, but there are actually hundreds of different "mods" that each feature their own play mode. On the most basic mode, Judo, whichever player touches the ground first with something that is not their hands or feet gets disqualified (often shortened to DQ), and loses the fight. If time runs out before a player has touched the ground, the judgement goes to the scoring system, which awards points based on how much damage the enemy player took. The point system is always there, but the fighters can be put into many different situations. On one mode, you're turned into a strange scorpion, on another you're given a giant sword, and the list goes on. And on, and on. Even though the mods have their own settings, you can manually change different parameters using text commands, and you can even create your own mod. Or you could be like me and just play Judo and nothing else!
Waiting: All the Time
All matches are one on one, meaning that if you want to fight, you must first join a room and then wait in line. Battles usually don't last a particularly long time, so the wait isn't game-breaking, but once you do start fighting, you remember that the game is turn-based. You are given a set amount of time to mess with the joints on your fighter before a set amount of frames pass by that put your movements in action, then you mess with the joints some more. Depending on how fast you are at this, you can potentially be fighting with someone who is very slow and you'll have to wait for them. After the fight is over, you get to see what the fight looked like without all the breaks and can save a replay of the fight if it was memorable. Though most fights won't be that memorable because of...
Flailing: Too Often
Flailing is very common, particularly amongst newer players. If a limb didn't come off as intended, then you may have just simply been pushed backwards, along with your rival. When this happens, players tend to go into a bad acrobatics act, where they start to go into whatever position will stop them from hitting the floor. When this happens, you'll notice no fighting actually occurred. And this happens a lot, despite the fact that limbs come off very easily. If it happens mid-fight, it's less sad, but still disappointing.
|Don't get me wrong, I think you'd do great as a dancer, it's just...|
I had a friend who tried out this game quit after about a week because limbs fall off too easily. Aside from someone kicking you and your torso being ripped in half, there are some occasions where things just fall off for seemingly no reason. As mentioned before, losing a limb can easily lose you the fight, because if that limb touches the ground, you're disqualified. Not only that, but the instant anything breaks off, your entire body goes limp for the rest of that turn. So, understandably, it can be very frustrating if you try kicking an enemy and your leg breaks off from the enemy's magical metal abs.
Final Score: 3.5 out of 5
Even if you don't play long, you're sure to get some good memories out of it, since ragdoll physics tend to create a lot of humorous situations. Not only that, but if you explore the different mods, you can potentially have fun for a very long time just seeing how things work. The main problems come from waiting around, and the fact that most people don't play 99% of the mods available. So if you're playing for the competition, you may find that the game doesn't have a whole lot of replay value. However, it's both small and free, so I'd encourage anyone to go and give a try.
As a much better incentive, I encourage you to check out what Youtube has to offer. Screenshots do the game zero justice.