Monday, March 17, 2014

Postpone - Hearthstone Review

   Hearthstone is a virtual collectible card game (CCG) developed and hosted by Blizzard, and planned to be available on iOS and Android devices.

Totally staged screenshot, I'll admit it.
   There are currently nine heroes, each of which has a special skill they can use once per turn along with a set of cards unique to them. Pick a hero, make a deck, draw your cards, and destroy your enemy as efficiently as possible. Hearthstone has the same premise as most TCGs, whoever reaches zero health first loses, but is designed to be more accessible to new and casual players. There are less phases and steps than you may be used to and games are short, but there are some extra features to keep you playing time after time.

Friday, February 28, 2014

Patient Screech - SCP: Containment Breach Review

   (version 0.9.3)

   SCP: Containment Breach is a  free, indie, horror-exploration game developed by a small team of people led by Joonas Rikkonen. It's based on a website called SCP Foundation, a collection of thousands of fictional stories about paranormal objects and organisms. You should check it out if you have a few days to spend locked to a computer monitor.

Your full dossier.
   You play the part of a lucky death-row inmate that has been transferred to the SCP facility. Your classification number is D-9341 and you are promised freedom if you cooperate during your stay. You are led into a test room by a few guards to take place in an experiment with SCP-173, a strange concrete statue that only moves when no one is looking at it. The door to the testing area won't close, the lights flicker off, and SCP-173 kills everyone in the room except you. You lucky devil. You are now free to move about the facility, collecting keycards and evading death as you interact with different SCPs and attempt to escape the facility.

Tuesday, February 18, 2014

Branching Out - Minipost

   I am very aware of the "blogfade" that's been going on around here, so I'm going to branch out into a couple other areas. I will still be doing MMOs, but I'm planning to start also doing free single-player games. Not random flash games I found off Newgrounds, but cool projects you might not of heard of before. The format of the reviews won't change, so don't worry. The show must go on.

   On a side note, I want to do videos. However, if I made the entire video myself I don't think it would turn out very good. If someone can help me, even if it's only through advice, I would be very grateful!

Monday, January 13, 2014

Rollin' Blunts - Soldier Front 2 Review

   (Note: Some of the screenshots used here are also used on an MMOsite review for this game. The reason I don't attribute or source the images are because I'm the one that made them, hence why the images here don't have the MMOsite watermark. Net and myself are the same person.)

   Soldier Front 2 is an FPS developed by Dragonfly and published by Aeria Games for it's North American release, also available on Steam. According to the game's background, the world is in a state of constant but secret war, with all nations fighting each other while also fighting aliens named "xanthids". Normal people such as you and I are kept in the dark as all of the world's special forces teams shoot each other in the face over a worldwide power struggle. And aliens.

And aliens.
   Of course, the background story isn't really necessary as no one cares. You are a member of an elite special forces team and your objective ranges everything from eliminating enemies to stopping alien infestations. To simplify, you have a gun! Shoot things! However, there's more here than meets the eye; the developers did a good job of conveying how little they care about "logic". From the whimsical Shatter mode to the recently-added Snowball Fight mode, you probably won't get bored here.

   I should also mention that if you played Soldier Front 1 and/or have a personal vendetta against Aeria, try to hold your disgust until at least the end of the review. Now then, let's get down to the nitty-gritty...

Friday, December 20, 2013

Learning - Minipost

   My time has been freed up for the time being while I search for a job. In the meantime, I'm doing this Codecademy thing to learn some programming to make my skill tree more attractive. Any viewers I have left can also expect updates and reviews to start happening more often.

- Net